܂Â܂orz

cnŝق̋Lq


;----------------------------------------------------
[Statedef 40];RXe[głBL̋Lq𑫂܂B

[State 40, 0]
type = VarSet
trigger1 = time = 0
var(5) = 0

;V[gWvtOݒ
[State 40, 0]
type = VarSet
trigger1 = command != "holdup" ;ςȂȂ
var(5) = 1

[State 40, 0];V[gWv
type = VelSet
trigger1 = AnimTime = 0
trigger1 = Var(5) = 1
x = ifelse(sysvar(1)=0, const(velocity.jump.neu.x), ifelse(sysvar(1)=1, const(velocity.jump.fwd.x), const(velocity.jump.back.x)))
y = -6.9

;--------------------------------
;ƁAƏ

[State 40, 0];ʏWv̂Ƃł
type = VelSet
trigger1 = AnimTime = 0
trigger1 = Var(5) = 0   ;𑫂BȁBԂ
x = ifelse(sysvar(1)=0, const(velocity.jump.neu.x), ifelse(sysvar(1)=1, const(velocity.jump.fwd.x), const(velocity.jump.back.x)))
;Ȃconst(velocity.jump.neu.x)(ȂjAႤȂ玟
;OɃWvȂOɉAႤȂɉ
y = const(velocity.jump.y)


;

;cmd̂ق̋Lq͓ɂȂ͂B

